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Some of the skills below are useful in your early days only to use some basic modules; others will increase your ship's performance directly and should be trained up to level II or III relatively fast.Where applicable which races of ship commonly benefit from a skill are included in parenthesis, but understand that the racial bonuses of a ship are not always a limiting factor of advanced player choices.Treat it as a checklist -- if something's listed here, and you don't have it, consider training it, in roughly the priority listed.60 Day Omega Plan The -recommended 60 day plan prepares new Omega pilots to fly a variety of useful ships at the beginning of their career.So you could just import this plan into EVEmon and see what you are missing.
Also keep in mind that the provides most of these skills for free.
These characters will have all the skills of their associated skillplans as listed above. That there are ALOT of skills to train in Ev E Online.
You could use these to see how training these skills would affect any ship setup you might have in EFT and also you can easily compare the effects of training up from the minimum plan to the advanced plan. As a player with an older character with most of the skills at lvl 5 it´s easy to forget (at least for me) the overwhelming amount of skills that actually exist.
Stuff that needs to be fixed: The formatting of this should be improved, and what happens after the 60 day plan should be elaborated on.
This is a basic guide, that should give you a good set of recommendations on what skills to train for in your first weeks or so of EVE.
The plan has a Pv P focus that will get you into ships while setting you up with good baseline skills for whatever you want to do later in your EVE career.